08 of 10 Hero archetype
The Fighter
Blunt and competitive men, who push where other men defer.
- Trait
- Edge: Blunt
- Read as
- Compassion or Politeness
- Day job
- Negotiation and deal-making, Litigation and advocacy, Closing and competitive sales
- Nemesis
- The Mentor
- Allies
- Caesar, Luther, Bonaparte, Diogenes
This is your archetype. Your answers are kept for ninety days.
TheFighter
- Execution50
- Leadership50
- Teamwork12
- Adaptability50
- Negotiation90
- Vigilance50
Blunt and competitive men, who push where other men defer.
Who is the Fighter?
The Fighter is dealt to a man whose edge sits low against other men: how much other people pull at you and how much you give way.
Julius Caesar crossed the Rubicon and did not ask.
100–44 BCYou say what you think and you do not wait for permission. Rank does not impress you and a fight does not frighten you. You push where other men defer, and things move because you did.
What you bring, and what it costs.
Powers
- You pushWhere other men defer you push, and things move because you did.
- BluntYou say the thing, so people know where they stand with you.
- Unimpressed by rankA title does not change what you think, and you are right about that more often than the room admits.
- You competeYou want to win and you do not pretend otherwise.
Weaknesses
- The bridge you burnedSome of the men you pushed past were the ones you needed later.
- Easy for you, hard on himThe blunt line took nothing from you and took his whole week, and you did not notice.
- Winning the wrong fightNot every fight was worth having, and you had it anyway.
Five traits deal the archetype.
Scored against other men. Edge is the one that deals this card.
Base traits
The archetype's shape. Yours replaces it after the twenty.
NerveNRV
SteadyAlert
64Neuroticism
How early a threat registers and how hard your mood is to hold.
EdgeEDG
BluntWarm
10Agreeableness
You say what you think and you do not defer. Rank does not impress you, and a fight does not frighten you.
MethodMTD
ImprovSystem
37Conscientiousness
Whether you run a plan or run on the day.
PresencePRS
Low-keyOutgoing
39Extraversion
How much you go toward people and take the room.
RangeRNG
PracticalIdeas
37Openness
How much you go toward ideas and the new thing.
Your ten traits
Where the Fighter wins at work.
Entrepreneurs score lower on agreeableness than managers. In service and teamwork roles the same trait costs.
The papers: J Appl Psychol, 2006, PubMed 16551182Human Performance, 1998
Roles
- Negotiation and deal-makingYou do not give way, and the table rewards that.
- Litigation and advocacyPaid to push where others defer.
- Closing and competitive salesThe fight does not frighten you.
- Trading and competitive marketsBlunt, fast, unimpressed by rank.
- Investigation and auditSaying the thing nobody wants said.
Skills
- Pushing where others defer
- Saying it plainly
- Competing without pretending otherwise
- Holding a position under pressure
Your allies.
Crossed the Rubicon and did not ask.
Nailed ninety-five theses to a door and told the Pope where he stood.
Crowned himself, because he would not let anyone else do it.
Told Alexander the Great to get out of his light.
Your nemesis: the Mentor.
TheFighter
- Execution50
- Leadership50
- Teamwork12
- Adaptability50
- Negotiation90
- Vigilance50
Blunt and competitive men, who push where other men defer.
VSTheMentor
- Execution50
- Leadership50
- Teamwork88
- Adaptability50
- Negotiation10
- Vigilance50
Warm and attentive men, who notice who is struggling and bring him along.
You push and he gives way. He has the men you burned, and they tell him things they never told you.
Know all ten.
The card reads five traits from twenty questions. Understand Yourself asks one hundred, scores all ten traits against other men, and confirms or corrects the card. It comes with New Heroes.
Join New Heroes →Browse the free records →Take the twenty questions again →
Twenty items from a public-domain instrument, scored against 892 men. The card says something about you. It does not say what to take.